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Local Storage

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Local Storage

por prukse10 » Sab Mar 18, 2017 7:47 pm

Hello everyone,

I am trying to integrate local storage into a to list application. I want the list to save within the application after each time the user makes a change or opens and closes it. Basically save entry the user adds or deletes. Here is the coding without local storage built in:


// Create a "close" button and append it to each list item
var myNodelist = document.getElementsByTagName("LI");
var i;
for (i = 0; i < myNodelist.length; i++) {
var span = document.createElement("SPAN");
var txt = document.createTextNode("\u00D7");
span.className = "close";
span.appendChild(txt);
myNodelist[i].appendChild(span);
}

// Click on a close button to hide the current list item
var close = document.getElementsByClassName("close");
var i;
for (i = 0; i < close.length; i++) {
close[i].onclick = function() {
var div = this.parentElement;
div.style.display = "none";
}
}

// Add a "checked" symbol when clicking on a list item
var list = document.querySelector('ul');
list.addEventListener('click', function(ev) {
if (ev.target.tagName === 'LI') {
ev.target.classList.toggle('checked');
}
}, false);

// Create a new list item when clicking on the "Add" button
function newElement() {
var li = document.createElement("li");
var inputValue = document.getElementById("myInput").value;
var t = document.createTextNode(inputValue);
li.appendChild(t);
if (inputValue === '') {
alert("You must write something!");
} else {
document.getElementById("myUL").appendChild(li);
}
document.getElementById("myInput").value = "";

var span = document.createElement("SPAN");
var txt = document.createTextNode("\u00D7");
span.className = "close";
span.appendChild(txt);
li.appendChild(span);

for (i = 0; i < close.length; i++) {
close[i].onclick = function() {
var div = this.parentElement;
div.style.display = "none";
}
}
}


Any help on this would be greatly appreciated.


Thanks
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prukse10

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